Tag: WebSocket
6 posts
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Real-Time Apps with WebSocket and Socket.io: RFC 6455 Frames, Rooms and Redis Scale-Out
Build real-time features with WebSocket: native API, Socket.io, chat patterns, Redis scaling, plus RFC 6455 handshake, frames, text vs binary.
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Production WebSocket in C++: Handshake Validation, Frames, Heartbeats and Backpressure with Beast
Production WebSocket in C++: NAT idle timeouts, strict RFC 6455 handshakes, frame-level examples, heartbeat design, Beast patterns, backpressure.
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WebSocket in C++ with Boost.Beast: Handshake, Frames, Ping/Pong and Common Failures
Solve real-time bidirectional communication in C++: WebSocket handshake and raw frames, Boost.Beast, Ping/Pong with timeouts, common errors, best.
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WebSocket vs SSE vs Long Polling
WebSocket, SSE or long polling? Node.js examples of each, SSE for AI streaming, reconnect logic, the WebSocket handshake and frames, and scaling concerns.
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Socket.IO v4 in Production: Rooms, Acks, Missed Events and Redis Scale-Out
How Socket.IO v4 really works: why a raw WebSocket client can't connect, CORS, acks with timeouts, volatile emits, connection state recovery, sticky sessions and Redis.
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From HTTP/1.1 to HTTP/3: Head-of-Line Blocking, Multiplexing, QUIC, WebSocket and SSE
How HTTP evolved from HTTP/1.1 to HTTP/2 multiplexing and HTTP/3 over QUIC, and when WebSocket or Server-Sent Events fit better for real-time updates.